A downloadable game

You weren't supposed to land there. Something went wrong. And now...you and your crew are all alone. It's been a while. The Corporation will surely come to rescue you...right ?

Description

Rescue Won't Come is a coop shooter. During the day, you must fight against a local alien species. At the end of each day, build new structures to help your defense, with the resources you collected when fighting the aliens. Fight them for as long as you can, while receiving the regular feedback from the Corporation Rescue Team.

Online

This game is playable alone, or in LAN multiplayer. To play alone or create a new session, click on the "Host" button in the main menu. To join, click on the "Join" button in the main menu, and wait a few seconds.

Controls

  • Move with WASD
  • B to toggle the building menu during the preparation phase
  • N to end the preparation phase
  • Right click to stop placing build orders
  • Left click to use your weapon during the combat phase

Assets used

All assets (meshes, sounds, musics, animations, materials, BP, ...) are original and were created for this game, for the Epic Mega Jam 2020, during the game jam. The audio is powered by Wwise.

Credits

  • Antoine "Taldius" Semblat (3D art and animations, most materials, some BP scripting)
  • Augustin MERCIER "Gugustinette" (sound design)
  • Blast (sound design, Wwise expert)
  • Blauenzag (BP scripting, network and AI)
  • Baptiste Blanchard "Genroa" (BP scripting, network, gameplay)

Gameplay footage: https://www.twitch.tv/videos/83373600

Download

Download
TeamBTP_RescueWontCome.zip 185 MB

Install instructions

Download the archive, extract it and start the executable named "RescueWontCome".

Comments

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Hi.  I'm looking for someone to fulfill the roll of level designer and programmer on a Star Fox like game. For compensation all I can offer is a revenue share, your cut would between 40-30%.

I cannot say much about the project because I want our programmer to be involved in the creative process very early on.  What I can say is the game will be hand drawn animations.  We have an artist onboard and myself I have a basic understanding of UE4, will pay for the sound/music, handle misc tasks like marketing, and provide team leadership.

Our goal is to be done with the game in 6 months.

Please let me know if you are interested or have any questions.